John Danaher – Feet To Floor: Volume 1 Fundamental Standing Skills

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John Danaher – Feet To Floor: Volume 1 Fundamental Standing Skills

Study how every BJJ student should be fighting on the feet, with this innovative system for transitioning feet to floor with Professor John Danaher.

  • Learn what John’s new philosophy on pulling guard is, and how any student can use this for real results.
  • Use a unique BJJ-based approach to get the fight to the floor, instead of just copying wrestling or judo, and unlock techniques and combinations you’ve never seen before.
  • Move directly into positions you can attack from immediately, with Professor Danaher’s new methodology for training from the feet.
  • Counter and stop pesky guard pullers with these techniques to keep your advantage early in top position.
  • Convert common moves from the mat to your feet, as you learn how some simple sweeps can work as takedowns and more.
  • Professor John Danaher is considered by many to be the greatest grappling coach in the world, with elite championship students like Gordon Ryan, Georges St. Pierre, and Garry Tonon.
  • Know more. Win more.

Part 1:

  • Introduction to Feet To Floor Volume 1
  • The Six Essential Skills of Jiu Jitsu in the Standing Position
  • The Criteria for Takedown Selection for Jiu Jitsu
  • Creating an Overall Game plan for Jiu Jitsu Students in the Standing Position
  • The First Precursor Skill of the Standing Position: Stance
  • The Most Important Insight You Can Gain in the Standing Position: Left & Right Stances
  • Why The Distinction Between Kenka-Yotsu & Ai-Yotsu Is So Important For Your Standing Game
  • The Second Precursor Skill of Standing Position: Fighting For A Grip – Understanding Power Hand and Control Hand
  • Gripping for a Purpose
  • The Reverse Power Hand
  • Turning the Most Common Grip Scenario to Your Advantage
  • Grip Fighting in Kenka-Yotsu to Throw An Ai-Yotsu
  • Dealing with Failure to Get Inside Position in Kenka-Yotsu Position

Part 2:

  • 2 Grip Fighting Skills
  • Six Levels of Dominance
  • The First Skill of Gripping: Establishing a Good Grip
  • The Second Skill of Gripping: Breaking a Grip
  • Grip Fighting Strategy
  • Ai-Yotsu Strategy
  • Strategy 1
  • Strategy 2
  • Strategy 3
  • Strategy 4
  • Kenka-Yotsu Strategy
  • Strategy 1
  • Strategy 2
  • Strategy 3
  • Strategy 4

Part 3:

  • The Third Precursor Skill of Standing Position: Motion
  • Moving for a Purpose
  • The Puppet Principle
  • The Grip and Move Principle
  • The Fourth Precursor Skill of Standing Position: Kuzushi/Breaking Stance
  • The Four Golden Opportunities of Kuzushi
  • Fifth Precursor Skill Of Standing: Position
  • The 5 Minimum Requirements As You Begin Your Journey In The Standing Position
  • #1 Prerequisite Skills
  • #2 Front Takedowns
  • #3 Rear Takedowns
  • #4 Pulling Guard
  • #5 Countering a Guard Pull

Part 4:

  • 4 Front Takedowns
  • Your First Front Takedown Selection
  • Collar Drag/Uki Waza
  • The Collar Drag As Your First Jiu Jitsu Takedown
  • Power Hand and Control Hand for Collar Drag
  • The Leg Action of the Collar Drag: Uki Waza or Single Slide
  • Heavy Hand on the Cross Lapel
  • High Head
  • The Forward Rock
  • Body Position & Angle for the Collar Drag
  • The 3 Targets of the Collar Drag
  • The Greatest Disadvantage of the Collar Drag
  • Predictability
  • Attacking Off The Grip
  • Working From Grip Fight
  • Straight Cuff
  • Movement As a Distraction
  • Collar Drag from Kenka-Yotsu: Cuff Method
  • Collar Drag from Kenka-Yotsu: Cross Grip
  • Combining the Collar Drag with Other Attacks
  • Half Sasae into Collar Drag
  • Seoi Snap into Collar Drag
  • Two on One Cross Collar Snap Into Collar Drag
  • Failed Cross Osoto-Gari into Collar Drag
  • Failed Kouchi-Gari into Collar Drag
  • Failed Ankle Pick into Collar Drag
  • Double Drag
  • Working the Interface Between Feet & Floor
  • A Big Advantage of the Collar Drag Over Other Takedown Methods
  • The Great Relationship Between the Collar Drag, the Single Leg, & The Back

Part 5:

  • 5 Ankle Pick
  • Kibisu-Gaeshi – Outside Ankle Pick
  • Cross Grip
  • Cuff Ankle Picks
  • Inside Ankle Pick
  • Shoulder Grip Cross Ankle Pick
  • Combining Outside Pick & Inside Pick
  • Kibisu Gaeshi Floor Post
  • Why I strongly Favor The Ankle Pick For Jiu Jitsu
  • Overlap With Ground Grappling
  • Low Risk/High Reward
  • Ankle Pick Is Very Well Suited To Common Jiu-Jitsu Stance
  • Ankle Pick Combines Extremely Well With Guard Pulls
  • Ankle Pick Utilizes The Long End Of The Lever
  • What Do We Need To Develop A High Level Ankle Pick
  • There Are 2 Main Kinds Of Ankle Picks
  • Understanding Shot Hand/Shot Leg Correlation
  • Ability To Get Our Opponent To Take A Step
  • Ability To Get Opponent’s Head Over The Ankle You Are Attacking
  • Ability To Keep Opponent’s Head Same Height As Yours
  • Ability To Go From One Ankle To Another
  • Ability To Use Shot Hand In A Linear Fashion
  • Ability To Create A Drive Leg And Finish With A Knee Slide
  • Ankle Picking From Kenka-Yotsu
  • The Relationship Between Snap-Downs And Ankle Picks
  • Double Ankle Pick
  • High Finishes To An Ankle Pick
  • Troubleshooting The Ankle Pick
  • Dealing With A Stiff Arm
  • Opponent Controls Our Shot Hand
  • Opponent Plays Upright Stance
  • The Special Relationship Between Ankle Picking And Knee Picking
  • Double Leg Takedown (Morote Gari) from Ai-Yotsu – Open Position
  • Straight Cuff Flank
  • Cross Cuff Grip
  • Cross Grip
  • Armdrag
  • Using a Grip Fight to Your Advantage
  • Sleeve Lapel
  • Double Leg Takedown (Morote Gari) from Kenka-Yotsu – Cross Grip
  • Grip Break Method
  • Lapel Grip
  • Single Leg Takedown
  • The difference between single legs Gi & No-Gi
  • Ai-Yotsu
  • Lapel Single Leg
  • Dump
  • Sleeve Cuff Single
  • Double Sleeves
  • Kenka-Yotsu
  • One Handed Gripping
  • Knee Pick Kuchiki-Daoshi
  • Kenka-Yotsu Lapel Grip
  • Grip Fighting
  • Kuchiki-Daoshi combined with Tani-O’toshi

Part 6:

  • 6 Snap Downs
  • Ai-Yotsu Basic Snap
  • Two on One Lapel Snap/Half Sasae
  • Two on One/Half Tai-Otoshi Kenka-Yotsu Situation
  • Cross Grip Snap Down Ai-Yotsu
  • Arm Trap Snap Down Kenka-Yotsu
  • Ude Gaeshi – Standard Supine Version
  • Standard Supine to an Arm Pin
  • Ude Gaeshi Cross Grip
  • Seoi Snap
  • Straight Lapel Version
  • Double Knee Drop vs Single Knee Drop
  • Troubleshooting Seoi Snap
  • Rear Takedowns
  • The Special Relationship Between Front Takedowns and Rear Takedowns
  • Controlling The Rear Body Lock
  • Kazushi From The Standing Rear Body Lock
  • Forward Takedowns From The Rear
  • Reverse Kouchi-Gari
  • Reverse Kosoto
  • Reverse De Ashi Harai
  • Reverse Ankle Pick
  • Rear Takedowns Backwards Direction
  • Tani-Otoshi
  • Reverse Tai Otoshi
  • Reverse Sumi-Gaeshi

Part 7:

  • 7 Takedowns For Self Defense
  • Know Your Limits
  • The Three Main Forms of Combat in Self Defense
  • The 3 Functions of Takedowns In Self Defense
  • Not All Self Defense Scenarios Are The Same
  • My Golden Rules For Self Defense Takedowns – #1 Don’t Go to Your Knees
  • #2 Favor Takedowns That Make It Difficult For An Opponent To Strike You Before, During, And After A Takedown
  • #3 Favor Low Amplitude Takedowns
  • #4 Favor Takedowns That Result In Your Opponent Going Down To The Ground And You Remaining On Your Feet
  • #5 Have A Couple Of High Amplitude Takedowns That Involve Crashing Your Opponent Into The Ground With Velocity
  • #6 Favor Takedowns From Behind Your Opponent
  • #7 Favor Takedowns that Don’t Rely on Clothing
  • #8 Favor Takedowns Where You Remain On Two Feet
  • #9 Favor Takedowns That Do Not Require Large Amounts of Space for Their Application
  • The Three Best Takedowns For Self Defense Applications
  • High Single Leg Ankle Block And Classic Tai Otoshi

Part 8:

  • A Special Study: The High Single Leg Takedown
  • Why I favor the High Single Leg Above All
  • Mechanics of High Single Leg
  • Phase 1: Catch the Leg
  • Phase 2: Capture the Leg
  • Phase 3: Transfer to the High Leg
  • Head Position
  • The Instant Off Balance
  • Application From the Back
  • The Arm Drag as the Best Method of Getting Behind an Opponent
  • Special Topic: The Impact of Clothing on Self Defense Takedowns
  • The Relevance of Hockey Fighting to Self Defense
  • Neutral Attack Positon Screen Only Heading
  • Kenka-Yotsu Neutral Grip
  • Safety Grips Transition to Dominance
  • Advantage Front Position /Advantage Back Position/ Advantage Blind
  • Clothing, Takedowns & Self-Defense
  • Special Topic: SVG Theory
  • Understanding the Nuances of SVG
  • Final Reflections on Takedowns for Self-Defense

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